![]() ![]() The environment no longer disappears when moving the camera in the following locations:.Currency bags now correctly mention the new name of the currencies.Fixed several sound effects issues within the game.The currency tab no longer shows the PvP Season Tokens if the player does not possess any.Fixed overlap issues in the Loot window.The “weapon not equipped” error message is no longer displayed even if the player equips a weapon.Armor pieces are now colored immediately after a dye module is applied.The next and previous buttons in the Outfitter window now work correctly.It is now possible to move around the character and toggle between idle and combat stance. Preview window controls have been added to the Character Sheet window.Fixed an issue where Tacticals of players with 15 empty inventory slots were swapped with ship equipment or sent via mail when changing Loadouts.Equipped tunings are now properly displayed when previewing characters from the Character Sheet window.There is no longer a circle when hovering the mouse over the Loadout button of the Character Sheet window.NPCs and item names no longer exceed the header section of the Loot window.The Loadout Character preview is now updated when selecting different Loadouts.A new Loadout is no longer created when closing the Loadout window while creating a new one.Updated the colors of the Level and Class in the Character Selection screen to increase readability. ![]() Improved the visibility of the materials received in the Deconstruction window. ![]() The Field Respecialization Legacy Perk now appears as an unlock option in the Character window for eligible players.Alacrity, Accuracy and Shield Chance are no longer scaled by the level shift system outside of PvP.Augments now function in level shifted content, with their stats scaling appropriately.It is now possible to see weapons when inspecting a character in the Outfit Designer.Rested Experience now correctly increases when a character is logged out in a rest zone.Increase the subtitles scale further than you could previously. ![]() Amongst the new options, players can now do the following:
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